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Holy Verdict
Holy Verdict is a Heretic skill

Level 1

Active Skill
Cost: 58 MP
Cooldown: 5 sec.
Range: 12 meters
Conjures a pillar of light that erupts
from the ground beneath your target,
dealing 84% Magic Damage plus an
additional 28 Light Damage.

Can be learned at LV1
Next Rank:
Required EXP: 700
Required Coins: 7
 

Level 2

Active Skill
Cost: 75 MP
Cooldown: 5 sec.
Range: 12 meters
Conjures a pillar of light that erupts
from the ground beneath your target,
dealing 88% Magic Damage plus an
additional 41 Light Damage.


Next Rank:
Required EXP: 1000
Required Coins: 9
Required: LV30
 

Level 3

Active Skill
Cost: 97 MP
Cooldown: 5 sec.
Range: 12 meters
Conjures a pillar of light that erupts
from the ground beneath your target,
dealing 92% Magic Damage plus an
additional 54 Light Damage.


Next Rank:
Required EXP: 1800
Required Coins: 14
 

Level 4

Active Skill
Cost: 126 MP
Cooldown: 5 sec.
Range: 12 meters
Conjures a pillar of light that erupts
from the ground beneath your target,
dealing 96% Magic Damage plus an
additional 67 Light Damage.


Next Rank:
Required EXP: 3200
Required Coins: 21
 

Level 5

Active Skill
Cost: 163 MP
Cooldown: 5 sec.
Range: 12 meters
Conjures a pillar of light that erupts
from the ground beneath your target,
dealing 100% Magic Damage plus an
additional 80 Light Damage.


Next Rank:
Required EXP: 6800
Required Coins: 56
 

Level 6

Active Skill
Cost: 211 MP
Cooldown: 5 sec.
Range: 12 meters
Conjures a pillar of light that erupts
from the ground beneath your target,
dealing 104% Magic Damage plus an
additional 93 Light Damage.


Next Rank:
Required EXP: 14,000
Required Coins: 129
 

Level 7

Active Skill
Cost: 242 MP
Cooldown: 5 sec.
Range: 12 meters
Conjures a pillar of light that erupts
from the ground beneath your target,
dealing 108% Magic Damage plus an
additional 106 Light Damage.


Next Rank:
Required EXP: 32,000
Required Coins: 240
 

Level 8

Active Skill
Cost: 278 MP
Cooldown: 5 sec.
Range: 12 meters
Conjures a pillar of light that erupts
from the ground beneath your target,
dealing 112% Magic Damage plus an
additional 119 Light Damage.


Next Rank:
Required EXP: 132,000
Required Coins: 695
 

Level 9

Active Skill
Cost: 319 MP
Cooldown: 5 sec.
Range: 12 meters
Conjures a pillar of light that erupts
from the ground beneath your target,
dealing 116% Magic Damage plus an
additional 132 Light Damage.


Next Rank:
Required EXP: 230,000
Required Coins: 1054
 

Level 10

Active Skill
Cost: 366 MP
Cooldown: 5 sec.
Range: 12 meters
Conjures a pillar of light that erupts
from the ground beneath your target,
dealing 120% Magic Damage plus an
additional 145 Light Damage.


Next Rank:
Required EXP: 240,000
Required Coins: 1115
 

Level 11

Active Skill
Cost: 366 MP
Cooldown: 5 sec.
Range: 12 meters
Conjures a pillar of light that erupts
from the ground beneath your target,
dealing 130% Magic Damage plus an
additional 170 Light Damage.


Next Rank:
Required EXP: 260,000
Required Coins: 1199
 

Level 12

Active Skill
Cost: 366 MP
Cooldown: 5 sec.
Range: 12 meters
Conjures a pillar of light that erupts
from the ground beneath your target,
dealing 140% Magic Damage plus an
additional 200 Light Damage.


Next Rank:
Required EXP: 284,000
Required Coins: 1280
 

Level 13

Active Skill
Cost: 366 MP
Cooldown: 5 sec.
Range: 12 meters
Conjures a pillar of light that erupts
from the ground beneath your target,
dealing 150% Magic Damage plus an
additional 230 Light Damage.


Next Rank:
Required EXP: 312,000
Required Coins: 1382
 

Level 14

Active Skill
Cost: 366 MP
Cooldown: 5 sec.
Range: 12 meters
Conjures a pillar of light that erupts
from the ground beneath your target,
dealing 160% Magic Damage plus an
additional 260 Light Damage.


Next Rank:
Required EXP: 340,000
Required Coins: 1563
 

Level 15

Active Skill
Cost: 366 MP
Cooldown: 5 sec.
Range: 12 meters
Conjures a pillar of light that erupts
from the ground beneath your target,
dealing 170% Magic Damage plus an
additional 300 Light Damage.


Next Rank:
Rrequired EXP: ??
Required Coins: ??